


Save a png of the map for a specific map mode. Localization.ToggleSkipDataSystemInLocOutputĬlears out the error log and resets the error count Shows only the loc key in localization output Includes the loc key in localization output With 0 arguments the file name will be gui/test_gui.gui, and the widget name will be test_window With 0 arguments the file name will be gui/test_gui.gui, and the widget name will be test_windowĬreate dummy widget. GUI.CreateDockable Ĭreate dummy dockable widget. Show an existing (user) layout, hide current layoutĭump stats of the GUI Animation Timeline system to the debug log. Save current layout to disk as user layout, optionally under a new name.ĭockables.ShowLayout Puts the achievements system in debug modeĭockables.CreateUserLayout Ĭreate a new user layout copy of current layout, with new name.ĭockables.DeleteUserLayout Simulates a crash (resulting in the game exiting). Log the game state checksums to the game log.ĭelete local crash dumps older than X days. List of console commands CommandĬhange the resolution through the console When debug mode is activated, some tooltips (especially on the map) will show debug info which is normally hidden during normal gameplay. It can be found in the right corner in the Main Menu. After launching the game, make sure you have the correct checksum.
VICTORIA III PARADOX MODS
To activate achievements again, disable all active mods and remove -debug_mode from launch options.
VICTORIA III PARADOX MOD
For modding, it's better to use both a mod and launch options.
VICTORIA III PARADOX FREE
There are a number of mods, like Free Console Access, which allow the toggling of debug mode between on and off, making it convenient to use the console and play, but this doesn't enable instant reloading of files. It can be disabled from the console, but can't be re-enabled after it's closed (unless with mods). File watcher that automatically reloads changed files (including mods) into memoryĮnabling debug mode ĭebug mode can be enabled before launching the game and/or toggled in the game using mods.Ctrl + alt + clicking on a state on the map takes the state.Ctrl + clicking on a country on the map takes control of the country.Debug Menus (including the GUI Editor, Script explorer and others).Console Window (accepts console commands).A Living World – Watch the map change before your eyes, as newly constructed railways run between burgeoning cities, many of which were mere hamlets decades before.Debug mode is a set of game tools that allows the modification of game behavior outside of normal means.Will you improve the life of your citizens, if it means angering established authorities? Political Development – Manage the various political factions in your country through laws and reforms.Open diplomatic plays, calling on allies for support, as you press demands on weaker or rival nations. Diplomatic Brinkmanship – Anything you can win through war can also be done at the negotiating table.Challenging Economic Gameplay – Develop your economy through construction of new buildings and new industries, trading surplus goods in the markets of the world and importing what your population needs to make life affordable.Each has personal beliefs, political preferences and, most importantly, a standard of living to maintain. Deep Societal Simulation – Every inhabitant of your nation is simulated, whether farmer or clerk, capitalist or craftsman.Infinite Replayability – Rewrite history as any of dozens of nations from the Victorian Era, from industrial powerhouses like Great Britain and Prussia to populous giants like Russia and Qing China or powers in waiting like Japan or Colonial Canada.
